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04 / 04 — GameStorm Game Jam 2025

Two people, one fading relationship, ten rounds — every card you swap nudges it toward a different ending.

Card GameDeck-BuildingEmotional Systems
Relationship Rescue screenshot
Relationship Rescue screenshot

Synopsis

Each round, the boy and girl each reveal one emotional card expressing how they feel. As the player, you hold four cards that represent possible reactions, comfort, or defense, and can swap one each round to shape the outcome.

Every card carries positive or negative weight — positive cards bring the couple closer, negative ones push them apart. After ten rounds, the total Heart Points decide their fate: breakup, quiet friendship, or a rebuilt relationship.

Design notes

  1. 01

    Deliberately small deck (four reaction cards) so every swap is a real trade-off, not a hand-optimization puzzle.

  2. 02

    Three distinct endings tied to one visible meter — no hidden state deciding the outcome.

  3. 03

    Writing-first design: the emotional lines carry as much weight as the point values behind them.

Controls

MousePick and swap cards
GoalKeep Heart Points high

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